Imagine for a second that Sydney was actually a video game. What would the game-end boss be?

Maybe it’s a certain part of Sydney that’s a pain in the arse to drive around.

Perhaps it’s some ridiculous CityRail mission that you have to overcome.

Or could it be that the final game-end boss is a gigantic Nathan Rees mutated by a nuclear meltdown, swinging from Centrepoint?

11 Responses to “If Sydney was a videogame, what would be the game-end boss?”

  1. StanmoreRob says:

    Either Clover Moore or the dysfunctional rail network!

  2. Sheila says:

    it would be all fantastic graphics round the harbour, then bugger all past that – so it would crash, all the time, and you’d never find out what the end was

  3. Faith says:

    You will battle the Sydney Bikie Gangs who have collectively come together to destroy you.

  4. Kate says:

    It would be an angry cab driver named Achmed.

  5. Anonymous says:

    The Ghost Of Jorn Utsøn with armour made out of the Opera House sails.

  6. Bex says:

    Heh, that was from me!

    Anonymous: The Ghost Of Jorn Utsøn with armour made out of the Opera House sails.

  7. The NSW Labor party. It seems pretty easy to beat them, but somehow they always come back…

  8. Trent from punch bowl. How could it not be

  9. Clover Moore and she attacks you with legislation. The only way to free the city is to start a rebellion with twitter. All your minions are controlled by the tweets you make.

  10. thetastemaster says:

    if sydney was a video game it would be Sh*t!

    or like simcity

    help build the rail network and roads
    help the ecomoy make some money
    or GTA: bike gangs n all

  11. Infernal Monkey says:

    Central during peak hour, it’d just be constantly spewing fat arse commuters all over the place.

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